PIKSEL : Penelitian Ilmu Komputer Sistem Embedded and Logic 2023-09-29T00:00:00+00:00 Rahmadya Trias Handayanto Open Journal Systems <p align="justify">PIKSEL : Penelitian Ilmu Komputer Sistem Embedded and Logic is a journal published by Research and Community Service Center (LPPM) of Universitas Islam 45 Bekasi. This journal was originally intended to accommodate scientific papers from computer science and informatics research. This journal was published for the first time in 2013 with two numbers annually and available online since 2018. PIKSEL status is accredited by the directorate general of research strengthening and development no. 28/E/KPT/2019 with Indonesian Scientific Index (SINTA) journal-level of S5, starting from volume 6 (1) 2018 to volume 10 (1) 2022. <strong>PIKSEL status is accredited by the directorate general of research strengthening and development no. 225/E/KPT/2022 with Indonesian Scientific Index (SINTA) journal-level of S3, starting from volume 10 (1) 2022 to volume 14 (2) 2026.</strong> The topics in the PIKSEL journal are computer science, embedded system, software engineering, information system, computer network, digital image processing, artificial and computational intelligence, and machine learning. <a href="" target="_blank" rel="noopener">p-ISSN: 2303-3304</a>, <a href="" target="_blank" rel="noopener">e-ISSN: 2620-3553.</a></p> <p align="justify"><a title="SK Accredited Piksel Sinta 3" href="" target="_blank" rel="noopener">SK Accredited</a>&nbsp; |&nbsp;&nbsp;<a title="SK Accredited Piksel Sinta 3" href="" target="_blank" rel="noopener"></a><a href="">Certivicate Accredited Sinta 3</a></p> Enhancing UI/UX of The Smart Village System Website Using User-Centered Design Methods 2023-09-23T08:32:15+00:00 Alek Wijaya Fauzan Azhiman <p><em>The Smart Village System is a platform specifically designed to help publicize village potential. Of course, it is very important to test UI/UX on sidespin websites which are still very far from perfect, so it becomes a question of whether the UI/UX sidespin is in line with the expectations of the community as the target user. This study intends to design UI/UX on sidespin websites by utilizing the UCD method which aims to improve interface quality, efficiency, and productivity as well as community satisfaction. The UI/UX design on this sidespin website uses the UCD method because several stages involve establishing a relationship and interaction between users. 5 people are willing to become User Personas who can provide input on user satisfaction which will be evaluated using a Heuristic Evaluation which will be combined with Survey Ratings. The results of this study state that all aspects of the satisfaction level of the User Persona are in the satisfied category. Recommendations were found to be developed by the Smart Village System Team, among others, in terms of the principles of Heuristic Evaluation 4, 5, and 6. Consistency and Standards have restructured sentences and are consistent from one page to another. Error Prevention has added many features to the sidespin and finally, Recognition rather than recall has implemented local and rural nuances on the page sidespin.</em></p> 2023-09-30T00:00:00+00:00 ##submission.copyrightStatement## Governance of Online Electronic Patient Medical Records Distribution 2023-09-23T09:14:50+00:00 Alzeta Rosdyana Kamila Najmil Khaira Yuda Syahidin Yuyun Yunengsih <p><em>The distribution of medical records at Kebonjati Hospital, especially for patients who register online, still uses a manual system which can obstruct the data search process, therefore a computerized system is needed. This study aims to design an information system for distributing outpatient medical records for online patients. The research method is descriptive qualitative, data collected through interviews and case studies. The system development method uses the Agile Software Development method with the stages of planning, implementation, testing, documentation, deploying, and maintenance then implemented using Microsoft Visual Studio 2012 into the Visual Basic programming language. The research designed an information system for distributing outpatient medical records online at Kebonjati Hospital that had been adapted to the needs of medical recorders. This information system is in the form of applying the concept of clinical management by designing good services and developing quality work plans for hospital management purposes. </em></p> 2023-09-30T00:00:00+00:00 ##submission.copyrightStatement## Expanding Promotion and Marketing of Village Products Through Smart Village System 2023-09-24T02:16:13+00:00 Muhammad Raihan Edi Surya Negara <p><em>Several villages in South Sumatra do not yet have a way to develop and advance their economy by selling local products that they make themselves, one of which is Burai Village. These products consist of agricultural products, handicrafts, special foods and typical clothing from the village. So far, the products they make are only sold and bought by people close to the village, both people from within the village and from outside the village. That way the income of village product sellers is not that big because the products they sell don't have a place to promote their products so that they can be known by many people and can be disseminated. To promote these village products, the author will make a Village Product catalog on the Sistem Desa Pintar (SIDESPIN) website, using the Web Engineering method and the Laravel framework to make it easier to develop the village product catalog features. With this research a village product catalog will be produced on the SIDESPIN website such as e-commerce which will be used to promote the village's products so that they can be known more widely.</em></p> 2023-09-30T00:00:00+00:00 ##submission.copyrightStatement## Decision Support System for Addressing Demotivated Students: A Comparative Analysis of SAW and TOPSIS Methods 2023-09-23T10:20:11+00:00 Reza Ariftiarno Gandung Triyono Ery Rinaldi <p><strong><em>Abstract</em></strong></p> <p><em>This study aims to determine the most optimal decision support system method and decision alternatives in the Accounting and Management study program, University of X which has experienced a decrease in learning interest or demotivation so that the study program can take special care for these students to continue studying. The methods used in this study are the SAW and TOPSIS methods with the criteria of GPA, time of study, parents' income, and distance from home. The test results show that the SAW method has the highest preference value compared to the TOPSIS method of 0.992 so it is feasible to apply in the Accounting and Management study program, University X, Bogor City.</em></p> <p><em>Penelitian ini bertujuan untuk menentukan metode sistem pendukung keputusan yang paling optimal serta alternatif keputusan di program studi Akuntansi dan Manajemen, Universitas X yang mengalami penurunan minat belajar atau demotivasi sehingga pihak program studi dapat mengambil penangan khusus terhadap mahasiswa tersebut agar tetap melanjutkan perkuliahan. Metode yang digunakan pada penelitian ini, yaitu metode SAW dan TOPSIS dengan kriteria IPK, waktu studi, pendapatan orang tua, dan jarak rumah. Hasil uji menunjukan bahwa metode SAW memiliki nilai preferensi paling tinggi dibanding metode TOPSIS sebesar 0,992 sehingga layak diterapkan di program studi Akuntansi dan Manajemen, Universitas X, Kota Bogor.</em></p> <p>&nbsp;</p> 2023-09-30T00:00:00+00:00 ##submission.copyrightStatement## Application of Holographic Technology in Education 2023-09-23T11:26:23+00:00 Suzanna Suzanna <p><em>This research examines the benefits of holographic technology so that it can be used in education. The current education system already makes extensive use of computer-based information and communication technology; however, the application of holography technology is still a futuristic (future) concept due to difficulties in implementing technical procedures and software requirements in the application of holography technology. This research discusses technology related to holography and how the practice of holography will be applied in the future, affecting many areas of life, especially the world of education. In this study, researchers also conducted experiments on a group of children aged 3 - 4 years using holography technology with the HolograFX Game as a tool for conducting experiments. From the experimental results, it can be concluded that holograms can be accepted by children and provide them with the opportunity to learn in different ways and methods and provide impressive experiences.</em></p> 2023-09-30T00:00:00+00:00 ##submission.copyrightStatement##